Attributes: Some Basics
Programmers can invent a new kind of declarative information, called an attribute. Attributes can be attached to various program entities, and
information about those attributes can be retrieved at run-time via reflection (see library class Reflection
, et al). Consider the following example:
<<Help("http://www.MyOnlineDocs.com/Widget.html")>>
class Widget {
...
}
$rc = new \ReflectionClass('Widget');
$attrHelp = $rc->getAttribute('Help');
An attribute is specified inside << ... >>
.
The method getAttribute
returns an array containing the values corresponding to an attribute, in lexical order of their specification. As
the Help
attribute on class Widget
has only one value, a string, array element 0 is the string containing that string, in this case, a
URL at which the corresponding help information can be found.
A number of predefined attributes affect the way in which source code is compiled.